Dr. Marc’s Masterclass

Hosted ByDr. Marc Williams

Be ready to be encouraged and empowered and learn some of the insider life lessons from today's top industry experts. Join Dr. Marc Williams as he talks to his friends from all walks of life as they share their journey of overcoming adversity, challenges, and life lessons.

The Science of Esports & Gaming – Johnathan Holifield

Esports is more than just fun and games but also have applications immersed in science and engineering. Johnathan Holifield, the Executive Director for the HBCU Initiative, holds and educates that esports has academic applications and the development of skills and insights are marketable.

In this episode, Johnathan shares his story as an opportunity warrior that fights for every opportunity and encourages young people to improve their skills and be competitive assets in the playing field and our fast-changing world.

To connect with Dr. Marc, visit him on Twitter: https://twitter.com/docspitsfire06

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LinkedIn: https://www.linkedin.com/in/docspitsfire06/

Full Episode Breakdown:

04:02 – Introduction of guest, Johnathan Holifield, Executive Director for the HBCU Initiative

06:43 – Recount of Dr. Marc and Johnathan’s first meeting.

09:22 – Professional hack: “Be men and women of their word to follow up.”

11:16 – The quick history and process of becoming Executive Director for the HBCU Initiative

13:22 – “In any interview, you have a certain measure of competence, balanced or tempered with a certain kind of trepidation.”

16:36 – Overall goal of Johnathan for young folks and students to learn about Esports and data analytics. 

19;10 – E-sports compliments with data analytics and provides a groundbreaking track.

23:51 – Contribution of HBCU, the great institutions to the nation. 

25:55 – The story of how Dr. Marc met with Bob King and Betsy DeVos to talk about his vision on esports.

28:00 – Esports is more than just fun and games but has an application in Science and Engineering.

30:50 – Opportunity to introduce esports in terms of academics to school and games effectively. 

34:26 – The plans of Johnathan in his career, education, and e-sports space. 

36:20 – “We, and I, want to help connect more underserved and or disconnected populations.” 

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